PHASE 01 // MISSION OVERVIEW
THE UNDERGROUND NETWORK
Four color-coded factions compete across a darkened campus. Defend your home Drop Bin, smuggle glowing tokens into rival bins, and send your VIP to forge secret alliances.
🔥
RED FACTION
10–15 Players
START: 50 PTS
🛡️
BLUE FACTION
10–15 Players
START: 50 PTS
⚡
YELLOW FACTION
10–15 Players
START: 50 PTS
🐺
GREEN FACTION
10–15 Players
START: 50 PTS
PATIO SAFE HAVEN: Well-lit neutral hub for Scoring Desk, Alliance Check-In, S'mores, and Central Jail.
PHASE 02 // TEAM ROLES (1 OF 3)
ROLE 1: SOLDIERS (DEFEND & HUNT)
5 POOL NOODLES PER TEAM
- EXCLUSIVE TAGGING: Only players carrying a foam pool noodle can tag opponents out.
- DEFEND OR HUNT: Guard your home Drop Bin, patrol dark transit lanes, or bodyguard your VIP.
- BASE SWAPS: Teammates can swap noodles anytime inside their Home Base to rotate between running and defending.
- CLEAN CONTACT: Below-shoulder tags only. No diving, tackling, or throwing noodles on pavement.
5
ACTIVE SOLDIERS PER FACTION
-1 PT
INFLICTED ON ENEMY TEAM PER TAG
PHASE 02 // TEAM ROLES (2 OF 3)
ROLE 2: RUNNERS (SMUGGLERS)
INFILTRATE & DELIVER CARGO
- UNARMED STEALTH: Carry 1 glowing token at a time from your home supply.
- 3 ENEMY TARGETS: Sneak past rival Soldiers and deposit your token into any of the three opposing Drop Bins.
- SAFE RING: Once inside an enemy Drop Bin's marked safe ring, deposit your token and walk freely back to base.
- DROPPED CARGO RELAY: If tagged, drop your token right where you stand! Any untagged teammate with empty hands (or you after Jail) can pick it up and finish the run.
+3 PTS
PER TOKEN DROPPED IN RIVAL BIN
Enemy Soldiers may NOT kick, hide, or camp within 10 feet of a grounded token.
PHASE 02 // TEAM ROLES (3 OF 3)
ROLE 3: THE VIP (DIPLOMAT)
FORGE UNDERGROUND ALLIANCES
- HIGH-VALUE TARGET: 1 player per team wears a Blinking LED Marker and holds a secret Code Card.
- 1 CHALLENGE + 2 RESPONSES: Each VIP can ally with 2 of the 3 rival teams by whispering challenge verses in the field.
- PATIO ESCORT IMMUNITY: Once two VIPs confirm a match, they walk together (immune while paired) to the Patio Desk to log +20 PTS for both teams.
- FIELD CONTINUITY: Alliances are strictly for bonus points—Soldiers and Runners keep raiding and tagging all 3 rival teams!
+20 PTS
PER ALLIANCE (UP TO +40 PTS)
-5 PTS
BOUNTY PENALTY IF VIP IS TAGGED!
PHASE 03 // JAIL & SCORING SUMMARY
SURVIVE. SMUGGLE. ALLY. WIN.
CENTRAL JAIL (PATIO)
When tagged by a pool noodle, drop your token and report immediately to the Patio Jailer.
Regular Tag: -1 PT
VIP Tag: -5 PTS
RELEASE: Wait 2 Minutes OR recite the evening's Memory Verse to exit immediately!
4-TEAM VIP CODE RING
Every VIP has 2 Allies and 1 Pure Rival:
- Red ⟷ Blue & Green
- Blue ⟷ Red & Yellow
- Yellow ⟷ Blue & Green
- Green ⟷ Yellow & Red
BOUNDARIES & SAFETY
- Stay inside glow-stick perimeter lines.
- OFF LIMITS: Crest Dr road frontage, rooftops, & parked cars.
- Watch curbs and transitions between grass and pavement.